Bethesda has just published a new blog post detailing updates coming to Starfield in the short and long term, including a ton of popular requests, most of them on the technical side, initially.
Bethesda has just published a new blog post detailing updates coming to Starfield in the short and long term, including a ton of popular requests, most of them on the technical side, initially.
Yes, all very cool, but when are they going to fix the actual issues? Like, I don’t know, the constant freezes?
I’m loving this game so far, I’m playing it every night, but it feels like a constant test of my patience.
Is that a hardware thing? I haven’t had any real stuttering or freezing, just low FPS in the cities
It might be, although I’ve read of some freezes happening even on the fastest SSD in the world so… idk, I think they might have fucked up somewhere. I also suspect there might be some memory leaks, although this comes solely from my experience, I have no data to show.
Tom’s Hardware article on the freezes
Ohh yeah, this article. I’ve only personally witnessed about a half second stutter on occasion in the cities, I could probably count the occurrences on two hands with about 30 hours in, but that sounds about right because even Oblivion whose own optimization bottlenecks itself gets “traversal stutter” for me on PC.
Memory leaks are possible for sure, especially since Digital Foundry confirmed there’s still save game load time bloat after a long playthrough.
Is this your first Bethesda game by any chance?
Things like bugs, performance fixes, improvements etc. are for modders to do not Bethesda.
I’m surprised they didn’t leave DLSS to modders.
They did. It took something like 10 hours for modders to patch in dlss during early access.
https://www.nexusmods.com/starfield/mods/111
Hey i dunno how old you are but if it is anything like Skyrim probably at least three years likely more than five though.
Oof. Yeah maybe. I did play Skyrim on release, on a bloody PS3 no less. Pure pain.
Hopefully it doesn’t take them that long.