Former landed gentry.

  • 1 Post
  • 89 Comments
Joined 1 year ago
cake
Cake day: September 12th, 2023

help-circle
  • I said:

    I don’t think these people should be locked up or all AI usage banned. But there is definitely a middle ground between absolute prohibition and no restrictions at all.

    I have used AI tools as a shooter/editor for years so I don’t need a lecture on this, and I did not say any of the concerns are new. Obviously, the implication is AI greatly enables all of these actions to a degree we’ve never seen before. Just like cell phones didn’t invent distracted driving but made it exponentially worse and necessitated more specific direction/intervention.





  • I understand AI evangelists - which you may or may not be idk - look down on us Luddites who have the gall to ask questions, but you seriously can’t see any potential issue with this technology without some sort of restrictions in place?

    You can’t see why people are a little hesitant in an era where massive international corporations are endlessly scraping anything and everything on the Internet to dump into LLM’s et al to use against us to make an extra dollar?

    You can’t see why people are worried about governments and otherwise bad actors having access to this technology at scale?

    I don’t think these people should be locked up or all AI usage banned. But there is definitely a middle ground between absolute prohibition and no restrictions at all.



  • One thing that really soured my taste with Andromeda was the very clunky, but for some odd reason still necessary platforming. It always ground things to a halt for me and reminded me I was playing a video game, which is not a fun feeling. Like recognizing that actors are on a set in the middle of the movie.

    They also did not really explore what different species could look like. It just felt like any group I could’ve seen in the Milky Way when they had given themselves an excuse to do literally whatever they wanted. Like halo 4 choosing to have me fight the not-covenant again after 3 rounded the story out and gave them a mechanism for dropping the chief literally anywhere at any time.

    I also found most of the squadmates to not be very memorable. It felt like they were going out of their way to make sure they didn’t resemble any of the previous ensembles.

    That being said, I think the game did an incredible job of not falling into the usual paradigm of “this is the good option, this is the bad option.” There was a lot more nuance to some of the decisions and it really had me stopping and thinking about how I wanted to proceed.

    Still, I never finished the game. Got several dozen hours and it was enjoyable enough, but a lot of dropped balls.