

Reminds me of Don’t F*ck With Cats. Good watch if you haven’t seen it.
Reminds me of Don’t F*ck With Cats. Good watch if you haven’t seen it.
Lol yeah I remember that happening on occasion with me too. I’m not saying the AI is perfect, but it’s playable. I just treated Sheva like a distraction to enemies and somebody who can heal me when needed. But yes, it’s still 2009 era AI, so playing with a person is a far better choice.
I never played Revelations 2 so can’t comment on your question about the story. I will say that you should try to play RE5 if you can. Yeah, being Chris kind of sucks and I always chose Sheva if I had the chance to. But the game is really fun. Yeah, it’s more action than horror but it’s a super fun game and one of my favorites. Definitely better with a friend but the AI is good enough to help out and heal you when needed.
Just as an observation, the design on those phone screens look like spiders. Colorful spiders. Like if spiders became power rangers.
Now your day is complete. Carry on.
Skype is dead. Introducing: CoPilot Calls
Seriously though, Skype is a good example of how MS butchers products. I mean, I never loved Skype but it worked and was the defacto video calling platform of the masses. If they had their shit together, even a little bit, then Zoom would never have taken the market. I don’t really like zoom either, but its better than Skype.
Technically, there was at least 1 free seat since the woman wasn’t using it anymore.
But that begs the question, assuming the entire plane was full then the lady was sitting next to at least one other person. They moved her from that seat to be in next to the couple in question. So it seems to me there is no situation where it’s not extremely messed up.
Exactly. And that’s why people are misunderstanding the sentiment. Its not that AI doesn’t have value, its that it doesn’t have revenue. They want more return on investment before investing more.
I can criticize Microsoft all day, but that logic in itself isn’t bad business. Of course the counter argument is they have the money to float the difference until they turn a profit. But I’m not in the habit of saying how other people should spend their money.
Absolutely. And particularly it was is “batches” especially as you get to Shadow.
Collecting stuff as you go along playing is fine (I mean, I’d argue not because it’s lazy game making but its normal). But going along and hitting a village that has 50 side quests in it just interrupts flow.
Plus, they made nested fetch quests so I felt trapped in a loop. OK I’ll just do this one quest…“hey, now that I see that you are good at fetching arbitrary items, I want you to go get this for me too”
They are very much in sync. Even though each game and story is independent, characters have history and the games are part of that.
Enjoy! It’s a great series
That’s fair. I just figured when they introduced the characters and world building and I didn’t find most of it interesting, then the following would be similar.
If the best description of something can only be broken down to “reddit liked it” then either the person doesn’t know how to describe anything, or that’s an accurate description in itself.
I watched the first episode and found it not interesting. Certain things were good and others bad, but I just didn’t care and was waiting for it to end.
Apparently I’m in the minority as fans seem to flock to defend it. To each their own.
To your point, the easy-hard concept is so vague. What does that mean? Less enemies? The same amount but they have less hit points? I take less damage? Longer time before enemies react? It can be literally anything.
Let us control the settings like you said, and then have some presets for easy configurations and starting points.
I think a special shout out needs to be made to the sniper elite series, which let you reduce the difficulty of the enemies but keep the difficulty of the sniping mechanics.