Developer of Deus Ex Randomizer, StarCraft 2 Randomizer, RollerCoaster Tycoon Randomizer, Build Engine Randomizer, and Groovie 2 in ScummVM
For these discussions I think it would be good to link relevant communities.
I don’t think there’s a community just for Monkey Island, but there is !adventuregames@lemm.ee
I played the first Monkey Island as a kid with my family and still love these games. Great humor, puzzles, and music. #1 is probably still my favorite, all of them are great except maybe #4 I still need to play (now that it works in ScummVM it’s a lot better with modern computers). #2 is probably the hardest game in the series. Tales of Monkey Island is maybe the easiest but still good. Return to Monkey Island was also very good.
Zelda: Minish Cap, and Castlevania are my favorites
I haven’t played many JRPGs, but I’ll say Grandia 2. I liked the way the timers worked, and the cancels. Also positioning always adds depth to combat.
Panzer Dragoon Saga was pretty cool too, with the circular movement.
He called Git simple lol. Some good points here though. GIMP is definitely a bit clunky. Kdenlive does crash a lot for me, and often fails to recover the autosave, and it renders slowly. But there’s a lot of other good open source programs too. Firefox, OBS, Blender, some people in the comments were saying Krita but I haven’t tried it yet. There’s also Chromium and VSCode but obviously those are backed by huge companies.
here’s a good video essay https://www.youtube.com/watch?v=rxOKEsBx4NU Ross’s Game Dungeon: Deus Ex
and https://www.youtube.com/watch?v=bgJazjz9ZsA Deus Ex: Human Revolution is FINE, And Here’s Why
I feel the same way about the prequels, but I think the original game is the best game ever made.
I would suggest against GMDX for a first time playthrough, it changes A LOT. From the aesthetics, to the gameplay, to the sounds, the mood, the feel of the game, and the viable approaches in each level, there’s so much that’s changed it just isn’t the same game anymore.
You’re much better off with the Vanilla Fixer tool, Transcended, or Zero Rando (I’m the dev). You could also use Revision and toggle every setting to vanilla, but make sure you also disable the HDTP models, and disable Shifter and Biomod too, and definitely set the maps to vanilla.
half developed afterimage on the film itself
I think this movie was filmed digitally not on film
release order is the way this series hooked the world, that’s the most likely way for it to hook your friends too
I’m a big fan of their The Walking Dead games. For a long time I thought the final season would never be finished, but I think it was like a couple years later and it was bought out and finished, and miraculously it was actually good too.
Did you try these searches while logged in or anonymously? Lemmy (and probably other platforms) don’t allow searches for remote objects unless you’re logged in, this prevents abuse of server resources. The fact that you’re getting replies and you can see them and reply to them means it’s probably all working fine.
oh btw 3rd party apps aren’t working with 0.19.0 yet, because of changes to the authentication API
Well now you can use :0.19.0-rc.5
:)
it’s in alpha currently, but you could still run it
I think you might have to use the :dev
tag to get this update, a bit risky to stay on that tag though, maybe wait for the next docker image of an alpha release
in v0.19.0 Lemmy will automatically delete entries over 7 days old
https://github.com/LemmyNet/lemmy/issues/4113
https://github.com/LemmyNet/lemmy/commit/cb01427dcff14b3d88e30220695fc97978786a9a
currently it waits 3 months before deleting
yes you’re right, also that config flag was renamed to cache_external_link_previews
in v0.19.0 you could try disabling pictrs caching https://github.com/LemmyNet/lemmy/commit/1d23df37d86cc5cb6d7d9efaaf4360ecc9a9796f
cache_external_link_previews: false
I don’t think that will clear the existing cache though
Doesn’t beehaw defederate lemmy.world?