I wish all games were free of commercials…
I wish all games were free of commercials…
Lunacid, great lil’ game until you decide to try and get all the achievements.
The one thing I don’t really like is how all of the world building is more or less inavlidated by the classic “it’s just a dream bro”.
Yes, the dreamer is supposedly an eldritch being, but I’d like to appreciate all the tiny little lore connections you can find without the looming threat of “this doesn’t make sense because it’s all a dream”.
Like with skeletons.
Why skeletons?
All enemies in the game have some sort of explaination, from the simple “this is a fog beast” to “holy knights cursed themselves and became abominable horses, tainting vampire cattle and turning their captors into the puddle of harm that currently stands in your way”.
But skeletons?
They don’t have any explaination, unlike the mummies of the Temple of Silence - they’re just nondescript undead enemies where undead enemies thematically fit. The dreamer put them there, because it’s a dream.
The cheaty gameplay isn’t that bad, as long as it’s not the first playthrough. It’s definitely way too easy to give you a sense of accomplishment against all odds, but it also allows you to skip all the grind and the sidequests that you should’ve already done (as those, AFAIK, have no Lea-dependent dialogue).
I didn’t know Iconoclasts was usually compared to CrossCode!
I can’t really see any similarities. It’s a great game, definitely on the level of CC if a bit less git gud
in nature, but the only similarity I can think of is both games using pixel art.
If you want to comb the game for unique dialogue and Lea expressions, make sure to start and finish a Sergey Hax run when you do get back to it
CrossCode, for the third time in about two weeks.
I’m 5 years late to it because for some reason I thought it was a JRPG…
With the last two big things I’ve heard about (Yuzu and… Dolphin, I think?) they were legally in the right, but at least where I live there is absolutely no way to spin a recompiler + asset extractor as something illegal - they can’t even claim the developers are circumventing DRM, because OOT and MM didn’t have any.
Though, I would not be surprised if there’s something in US law that can be exploited for this.
Ship Of Harkinian (and similar projects) have kept gping for a long time, and they don’t do anything remotely illegal either
I tried getting BtF bto work but for some reason it’s a constant slow-motion for me, I had to give up and watch some playthrough for the lore
Huh, judging by the fact that X3 and X4 run natively on Linux this surprises me only a bit
… does X4 run natively? idr
X3: Farnham’s Legacy with mods and plots from the Terran Conflict and Albion Prelude.
This is gonna take me more than a week…
If you see a wall with a weird texture, just light a bomb next to it.
My epiphany was when I was almost successfully gaslit that Halo Infinite was actually a nice game and that I just grew out of the franchise
Rule 2 of the videogame industry: if you think something can’t get worse, it absolutely fucking will within a month or two
I’m currently going through X4 and I don’t feel the need for Starfield, tbh
I’m being peer-pressured into playing it with friends, it’s an ok game. The quality is there, it’s full of content, though I wouldn’t say my lack of hype was misplaced - I’d still rather play some other niche games in my library.
What rubs me the wrong way is it’s GPU load even with lower graphical settings, and the hundred gigabytes of mandatory high-res textures and whatnot;
I find the UX clunky and infuriating at times, which is not ideal but acceptable for the genre.
What I really respect BG3 (and Larian) for is that its overall a very solid game and it’s making the AAA industry seethe, apparently.
It’s also DRM-free, but I would definitely buy it rather than Steam-Familying it if I were into its subgenre (and if it wasn’t a GPU hog).
I’m absolutely baffled as to why more than one game I’ve ever played had fishing in it.
I love the X series (despite the unfortunate name), but the literal real-time days you spend waiting for money to appear in your account are still more engaging than any fishing minigame ever.
I absolutely loathe double tap to dodge mechanics.
Terraria does this, everyone who played it with me thinks it’s reasonable to fear accidentally dodging into an enemy when trying to walk slowly with a keyboard.
This is 10 times worse on controllers, because dodging just becomes irritating and janky as fuck - if I need to dodge a bullet, I don’t want to fight the kinetic energy of my finger for an entire fourth of a second and hope I am fast enough.
No harm in asking, nw:
The first one that comes to mind is Fortnite, it has been used for advertising Halo and Star Wars, at least I think those were sponsors veiled as simple crossovers but I’m sure they’re not the only sponsors/crossovers.
Though, mostly I was refering to almost every live-service game as of late, if you count “please check out the shop and buy these new skins” as advertisements. They’re not being paid by third parties to deliver them, but they sure were as annoying as TV ads when I experienced them…
The latest example I can think of is Sea Of Thieves, where I still haven’t fully figured out how menus work because sometimes half of the screen points you to some kind of shop.