Completely blanked on early access pricing, so yes, if you bought it before release then it was likely cheaper still.
Just another Swedish programming sysadmin person.
Coffee is always the answer.
And beware my spaghet.
Completely blanked on early access pricing, so yes, if you bought it before release then it was likely cheaper still.
It’s reasonably easy to guess exactly what you paid for the game, since the only change in price since launch was a $5 bump in January last year. It’s never been on sale.
It releases while I’m on the way back home from a trip to Manchester, might have to bring my Deck so I can play on the flight/train.
Going to be really amazing to play Factorio again without knowing how to solve everything.
If you’re going to post release notes for random selfhostable projects on GitHub, could you at least add the GitHub About text for the project - or the synopsis from the readme - into the post.
I’ve been looking at the rewrite of Owncloud, but unfortunately I really do need either SMB or SFTP for one of the most critical storage mounts in my setup.
I don’t particularly feel like giving Owncloud a win either, they’ve not been behaving in a particularly friendly manner for the community, and their track record with open core isn’t particularly good, so I really don’t want to end up with a decent product that then steadily mutilates itself to try and squeeze money out of me.
The Owncloud team actually had a stand at FOSDEM a couple of years back, right across from the Nextcloud team, and they really didn’t give me much confidence in the project after chatting with them. I’ve since heard that they’re apparently not going to be allowed to return again either, due to how poorly they handled it.
I’ve been hoping to find a non-PHP alternative to Nextcloud for a while, but unfortunately I’ve yet to find one which supports my base requirements for the file storage.
Due to some quirks with my setup, my backing storage consists of a mix of local folders, S3 buckets, SMB/SFTP mounts (with user credential login), and even an external WebDav server.
Nextcloud does manage such a thing phenomenally, while all the alternatives I’ve tested (including a Radicale backed by rclone mounts) tend to fall completely to pieces as soon as more than one storage backend ends up getting involved, especially when some of said backends need to be accessed with user-specific credentials.
This won’t really affect the development of ZLUDA much in particular, since the main developer happens to live in The Netherlands, and clean-room reverse engineering - especially for interoperability purposes - is fully protected by law in the EU.
But NVIDIA does really like to make it as much of a pain as possible to support CUDA software anywhere but for a single user on their personal consumer-grade desktop.
I can already imagine so many fun ways this could be used.
“We interrupt your regular scheduling to bring you this additional bit of Factorio hype.”
Probably not what you’re looking for, but I’m going to note that Turris make some great OpenWRT routers.
Currently running theTurris Omnia, and using both Wireguard and Yggdrasil through it.
I’ve been personally using KDEs Itinerary app, but it might not be what you’re looking for
It could be interesting with something like the old Pharaoh game and its receding riverbed farming, but you’d have to balance that compared to costs of resourcing in Factorio - or offer some reasonably simple way for the player to protect their resourcing operations against the rising lava.
My guess is that drilling is going to cause the Vulcanus-version of pollution, since it makes sense that a volcanic planet wouldn’t have much problem with regular pollution.
It’s great to hear that they’re not just giving up. And it’s also definitely good to hear that they’re not sticking with PHP either, that language is a true bane to modern hosting - and especially Kubernetes.
I’ll remain cautiously optimistic that they’ll be able to stay relevant, and not go hard in again on cutting away core functionality in the name of enterprise offerings - what caused the NextCloud split in the first place.
Has anything actually happened in ownClouds development?
The last I saw of them was FOSDEM a few years back, where NextCloud were handing out whitepapers and showing off their new Hub, chat, VoIP stack, group sharing system, and more. And ownCloud were sat somewhat opposite with two people and a screen showing a screenshot of a default ownCloud install, along with a big sign hanging from the ceiling saying “Join the winning team.”
Lots of people instantly think of security when they look at WiFi-connected IoT devices, but oftentimes they never think of the WiFi signal itself - what with all the added communication noise and send time limitations of having lots of small devices.
Especially with regular consumer equipment, it doesn’t actually require that many devices to fully saturate a regular home router or AP.
Nothing quite beats setting up your first bot mall, seeing the swarm put to work making you everything you could ever need is just magical.
And then plopping down blueprints in map mode, making your factory expand in leaps and bounds while you get to do other fun things.
Does SC feel like a $70 game ready for release and formal critical/audience review?
To be fair, it’s a $45 game.
I assume both the $20 and $25 prices were during alpha/early access. Was thinking entirely of release pricing.